The Generate Modifiers ArrayĪ few years ago, when I first looked at the wonderful world of 3D modeling, I started my long search for the right tool. The menus of the 3D view header in Edit Mode 289ĥ.1.1. Specials menu relevant to curves and surfaces 286 Specials menu relevant to textsĤ.6. Use of the reference images in background or blueprint 261 Tab Data object properties and Vertex Group 233 The Normals panelĤ.5. Mesh from Curve and Curve from Mesh 218 Loop ToolsĤ.4.3. Strumenti Tools and object modify in Edit Mode 186 Mesh Tools and object modify in Object ModeĤ.4. Use of the Transformers with the Snap Exercise n. Use of the Transformers with the Proportional Editing 174 4.2.3. The Transformers (Grab, Rotate, Scale)Ĥ.2.2. Set the file units and the project scaleĤ.2. Mouse and Keyboard navigation systemģ.1.1. The 3D View Sidebars - basic knowledgeĢ.4. Blender Interface and basic settingsĢ.2.4. Mathematical functions in counters and sliders 52 2.1.11. ISBN: 978-9-2 9000 Find Blender High School on: Facebook: Blender High SchoolĢ.1.10. © 2015 Blender High School, Roma First edition Blender High School, 2017 Cover: Andrea Coppola Development: Andrea Coppola Translation from Italian: Giovanni Caruso It is forbidden to duplicate this book, either by digital or analogue, by unauthorized sending via email or other telematic ways, and the publication, if not expressly authorized.
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